// 0x07026A98 - 0x07026B1C
const Collision bbh_seg7_collision_tilt_floor_platform[] = {
    COL_INIT(),
    COL_VERTEX_INIT(0x8),
    COL_VERTEX(307, 0, -255),
    COL_VERTEX(-306, 0, 256),
    COL_VERTEX(307, 0, 256),
    COL_VERTEX(307, -101, -255),
    COL_VERTEX(307, -101, 256),
    COL_VERTEX(-306, -101, -255),
    COL_VERTEX(-306, 0, -255),
    COL_VERTEX(-306, -101, 256),
    COL_TRI_INIT(SURFACE_DEFAULT, 12),
    COL_TRI(0, 1, 2),
    COL_TRI(2, 3, 0),
    COL_TRI(2, 4, 3),
    COL_TRI(1, 4, 2),
    COL_TRI(0, 3, 5),
    COL_TRI(4, 5, 3),
    COL_TRI(0, 6, 1),
    COL_TRI(0, 5, 6),
    COL_TRI(4, 7, 5),
    COL_TRI(1, 7, 4),
    COL_TRI(6, 7, 1),
    COL_TRI(6, 5, 7),
    COL_TRI_STOP(),
    COL_END(),
};
